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Parry
| Skill: | Tactics Strategy Glyph |
| Type: | Active |
| Focus Cost: | 4 |
| Prerequisite Skills: | Healthy (Level 10) |
| Learned From: | Skills Trainer |
Parry gives the player a chance to block the eligible incoming attacks for a modest amount of time. For the first few seconds immediately after using Parry, you will receive a much larger bonus. Tactics Specialization increases the duration of the larger bonus.
Most ranged attacks and magical spells cannot be parried. [1]
The parry skill can be used with any melee weapon.
A successful parry blocks an amount of damage based on the weapon power and player strength.
Effect[edit]
- Cooldown: 30 seconds
- +30.3 Combat Parry Modifier for 2 seconds
- +10.1 Combat Parry Modifier for 22.2 seconds
(effects increase with skill level)
Trivia[edit]
Prior to Release 21, this skill was part of the Blades school.
References[edit]
| Active | |
|---|---|
| Innate | |
| Innate (Non Combat) |